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How do I scale my pixel art game in GameMaker without blurring the sprites?

I'm currently developing a pixel art game in GameMaker Studio 2, and I'm running into issues with scaling and resolution that affect how my pixel art looks. My game has a native resolution of 320x180,...

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How do I make a bloom/glow effect?

While trying to use this code in the create event nothing happens_fx_struct = fx_create("_effect_glow");if _fx_struct != -1 { fx_params = fx_get_parameters(_fx_struct); fx_set_parameter(_fx_struct,...

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