I have a problem where in a game. when I make in a place the first tower the GUI works fine, but when I place the second tower the GUI only works for that second tower, and it just goes on and on for each newest tower my place.
Step Event:
if placed != false{ image_alpha = 1; if collision_circle(x,y,200,oEnemy,false,true) { if instance_exists(oEnemy) { target = instance_nearest(x,y,oEnemy) if target.x < x { direction = point_direction(x-18,y,target.x,target.y); } else { direction = point_direction(x+18,y,target.x,target.y); } if alarm[0] = -1 { alarm[0] = 60; } } } if mouse_check_button(mb_any) { if !position_meeting(mouse_x,mouse_y,self) { GuiOpen = false; } else { GuiOpen = true } }}else{ x = mouse_x; y = mouse_y; image_alpha = 0.5;}if GuiOpen = true{ instance_create_layer(x,y-65,"Instances2",o_Tower1Upgrade);}else{ instance_destroy(o_Tower1Upgrade); instance_destroy(o_tower1upgradebutton1);}I tried my best to figure out the bug but i really just can't, theres no errors in the output or anything i could find thats wrong with my code.