I am coding a game on game maker studio in which I want a number of enemies to be spawned randomly on my grid every time the game is run. However, I am only getting one enemy on my map each time I run it.
Below is the Create instance for my enemy object.
x_speed_ = 0;y_speed_ = 0;max_speed_ = 1.5;move_speed = 1;acceleration_ = .3;path_start(follow_path, move_speed, continue_path, true);
Also, this is the code in the Create instance for the level that is used to place the enemies on my grid.
for(var n = 1; n < 8; n++) { i = irandom_range(1, grid_width-2); j = irandom_range(1, grid_height-2); instance_create_layer(i, j, "Instances", object_enemy);}
Can anyone spot the reason why I'm not getting multiple enemies in my level?