I am currently doing a project in a fresh installation of Game Maker Studio, version 1.4.1499. When I attempt to build and run the project (using the run button, the run menu option, or by pressing F5), it comes up with the following output:
Asset Compile finished: 11:07:49 AM-----------------------------------------------------------executing C:\Users\User\AppData\Local\Temp\gm_ttt_64280\gm_ttt_91991\game.win-----------------------------------------------------------"C:\Users\User\AppData\Roaming\GameMaker-Studio\Runner.exe" -game "C:\Users\Juggernaut\AppData\Local\Temp\gm_ttt_64280\gm_ttt_91991\game.win"RunnerLoadGame: C:\Users\User\AppData\Local\Temp\gm_ttt_64280\gm_ttt_91991\game.win#############################################################################!!!!$$$$$$ pwd - C:\Users\User\AppData\Local\Temp\gm_ttt_64280\gm_ttt_91991\#########################################################################RunnerLoadGame() - C:\Users\User\AppData\Local\\game.winChecking if INIFile C:\Users\User\AppData\Local\/options.ini Exists!!!!No INI File C:\Users\User\AppData\Local\/options.iniReading File C:\Users\User\AppData\Local\\game.winError! not allowing save with filename 'C:\Users\User\AppData\Local\game.win'FAILED to load File C:\Users\User\AppData\Local\\game.winI do not know if this is a problem with the way I have set up Game Maker, the project itself, or something else, but any assistance will be appreciated.