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I keep getting this error: the function takes no more than 0 arguments but 4 are provided

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I am currently working on a project in GameMaker Studio 2, but it is saying that my function takes no more than 0 arguments, when I have set it to 4. Can anyone help?

function drawBoxRect(bdl, bdr, bdu, bdd){    if (global.CharacterBattling == 0)    {        draw_set_color(c_maroon);    }    if (global.CharacterBattling == 1)    {        draw_set_color(c_navy);    }    if (global.CharacterBattling == 2)    {        draw_set_color(c_purple);    }    draw_rectangle(bdl - 4, bdu - 4, bdr + 4, bdd + 4, false);    draw_set_color(c_black);    draw_rectangle(bdl, bdu, bdr, bdd, false);}drawBoxRect(border_l, border_r, border_u, border_d);

I tried changing the function name in case it overlapped with a built-in function, however I still get the same result.


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